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Nature + Props Kit
17 low-poly trees, rocks and camp props that share one material and one 256 px texture.
Notify me- Assets
- 17
- Total triangles
- 1,265
- Materials
- 1
- Texture
- 256 px palette
Everything you need to dress a forest clearing, a campsite or a fighting arena, built by the same studio that makes our games. Every asset is made in Blender from code and checked before it ships: triangle budgets, true-to-scale sizes, bases on the ground and clean normals.
Drop the folder into Unity and the importer sets up the shared material, LOD groups and colliders. The glTF files work in Godot, three.js and anything else that reads glTF.
The scene at the top also shows our StreetLegends fighters, which come in their own pack.
Previews
Features
- LODs and colliders set up for you: Unity gets a LODGroup and convex colliders on import
- One material and one tiny palette texture, so a whole forest draws in very few batches
- Works in the built-in render pipeline and URP
- Recolour anything by editing the 256 px palette
- Clean flat-shaded topology, checked on every build
What's inside
| Asset | Details |
|---|---|
| Pine tree | 102 / 38 / 24 tris |
| Oak tree | 234 / 126 / 36 tris |
| Dead tree | 75 / 38 tris |
| Bush | 92 / 60 tris |
| Rocks: small, medium, large | 26 to 66 tris |
| Grass tuft | 18 tris |
| Mushroom | 52 tris |
| Log and stump | 28 and 50 tris |
| Crate and barrel | 60 and 156 tris |
| Fence segment and post | 36 and 12 tris |
| Campfire with glowing flame | 174 / 97 tris |
| Signpost | 36 tris |