Ticket Zero press kit
Press contact: press@sixsidegames.com
Download press kit (.zip)Ticket Zero: fact sheet
One-line pitch: Work real IT tickets in a living, simulated office network, and climb from help desk to network and security roles.
Description: Ticket Zero is a browser-based IT career simulator. Every ticket breaks something real in a simulated office (a wrong gateway, a VLAN missing from a trunk, a contractor's bad punch-down, a locked-out account). You investigate with real commands, find the root cause, fix it hands-on and prove the fix, and every output comes from the network's actual state, never a script. It's built to make the first job in IT feel familiar before you get it, and to line up with the objectives of entry-level networking and security certifications.
| Genre | Simulation / career sim, troubleshooting puzzle |
| Platform | Web browser (desktop and mobile), no install |
| Players | Single player |
| Target audience | People breaking into IT: career changers, students, help-desk hopefuls, and anyone studying for an entry-level IT certification. Teens and up. |
| Developer and publisher | Sixside Games ("a Sixside Games production") |
| Status | Prototype: playable end to end, in active development |
| Price | Free during the prototype |
Key features
- Real troubleshooting, real state. PC commands (
ipconfig,ping,tracert,nslookup) and switch and router commands in a simulated CLI. Every fix changes the network, and every output is computed from it. - Hands on the hardware. Pick the right cable from a shelf of look-alikes, crimp your own patch cord and test the wiremap, re-punch an in-wall run at the patch panel, and console into a factory-fresh switch to bring it up.
- Three career paths. Help Desk Technician, Network Technician and NOC Technician, with 30 ticket templates, an identity console, and a live NOC alarm dashboard.
- Learning that sticks. A hint ladder that rewards effort, a Codex you unlock by playing, skill levels that need practice on different days, skills that get "rusty", and a Morning Standup of quick recall cards.
- Honest scoring. Points for finding the root cause, citing your evidence and verifying the fix, and deductions for collateral damage, unneeded changes and unsaved configs, just like a real change process.
Content descriptors
| Violence | None |
| Language | None |
| Online interactions | None. Single player, no accounts, no chat. Progress is saved only in the player's own browser. |
| In-game purchases | None |
Note: some tickets depict workplace security threats (a caller impersonating an employee, suspicious sign-in attempts) as training scenarios. There's no violent or frightening content.
Brand
| Accent (mint) | #7cf0c5 |
| Accent, dim | #3fae88 |
| Background | #050816 |
| Display font | Space Grotesk (400 / 500 / 700) |
| Mono font | JetBrains Mono (400 / 600) |
Screenshots (press/screenshots/, 1920×1080)
01-title-screen-dusk-skyline.png: the title screen over the day/night skyline (dusk)02-terminal-mid-ticket.png: mid-ticket at the console: names fail while numbers work03-noc-alarm-dashboard.png: the NOC dashboard in an alarm storm, with a runbook open04-cabling-punch-down-block.png: the rack close-up with a mis-punched 110 block next to the A/B colour guide05-career-path-skill-ladder.png: the career path: role readiness, skill levels, a rusty skill06-cabling-parts-shelf-and-cable-bench.png: the parts shelf with look-alike cables, and the cable bench07-ticket-resolved-score.png: a resolved ticket: score breakdown, your path versus the ideal path, skills levelling up08-solving-a-ticket.gif: a 10-second loop of solving a ticket (960×540)
The certification and vendor names that appear as small exam-domain tags in the game were left out of frame for these images, per the brand guidelines.